HELP!!! PSP/ PS3 NAT 3 Connection!!

I am sure someone can help me. The online connections are similar to a PS3.
So here is the deal.

I can't get a nat 2 or 1 connection on my psp by way of port forwarding on my router, on a nat 3. I have a netgear WGR614 v5 and have tried everything. I have updated firmware on the router too. With the PSP, the latest update in firmware does not change anything with the net connection. I checked what it updates. (BTW my modem is not a combo modem so it is already bridged by default)

I have managed to get a nat 2 connection by using upnp, but I am not a fan of it because it can be a security risk and everything else i have is set with manual port forwarding, including my torrent stuff. I know I can create a DMZ in the router too, but would rather us port forwarding.

I even tried to see what ports upnp opens by using the upnp port table that displays which ports it is using when I test the connection, but it doesn't show any as being opened. I am doing this wirelessly and am using wpa-spk key as well as mac filtering. I know this is not the problem though, otherwise I wouldn't establish any connection at all and would definitely not get a nat 2 when using upnp. I forwarded all the ports I found on the net that were necessary too.

I tried calling sony, they told me to call my isp or netgear. Since I know it isn't the internet connection i tried netgear. They told me that my router was out of warranty and they were going to charge me either 40 for a single issue fix or 80 for 6 months of support.... I hung up on them b/c that is ridiculous. Companies should stand by their products no matter how old if the product is working. I can understand this kind of philosophy with replacing, but not support.

This is a simple port forwarding issue of some sort and I can't stand that they made it clear they know how to fix it but want me to pay. Anyway, PLEASE HELP!!! This is starting to drive me crazy. I know one of you can help. Thanks a bunch. Your time is appreciated.
Matt
.... anybody? =(
Matt
looks like no to me, maybe you could post in a forum relating to your product
Lynne
tex murphy is back in town
Yea, that might work. I am waiting for Cube to come on to give his input. I am sure he might know the answer or Fred. If that doesn't pan out, then I might have to... I'll bump the thread for a little bit, maybe a week and see what happens.
Matt
I got no clue buddy. Sorry.

-Fred
Pirates, vampires, zombies, ninjas, ghouls, aliens, goblins, monsters, robots, sorcerers, undead, werewolves, demons, mutated dinosaur-cyborgs and those pesky phone salesmen! The shotgun is a one-size-fits-all solution!
send cub a PM & he usually replies straight away. You could also ask joel
Lynne
tex murphy is back in town
Done, thanks for the suggestion.
Matt
Hi Lestat, got your PM, sorry it took me a while to reply. While I too am a PS3 user, i'm unsure of the issues you're having. My PS3 connects wirelessly to my ADSL 2 modem and runs smoothly. Unless it's some kind of firewall issue or perhaps something relating to the PS3 not using the correct protocols to interface with your connection?
I mate, sorry for not replying your messages... was away all weekend on a bit of a holiday.

Anyway, first things first. I am not 100% familiar with the working of the PSP as I do not own one. So I can only offer you advice based on other scenarios and solutions I have come across with similar situations.

1. Use uPnP... it usually works. Sure, it may not be 100% secure. But odds are if I were a hacker and wanted to get some dirt for my next wiki-leaks release, I would not waste my time trying to break the connection from my PSP gaming neighbour.

2. If you really don't want to use uPnP, then you may have to manually configure all your static IPs on both your router AND the devices. Basically, using the Mac addresses for both the PSP and PS3 (which you should be able to find under the respective devices' connection settings), create a static IP of those devices so that your router is not prone to automatically assigning an IP when they try and connect (which screws up your port forwarding anyway). Once you have done this on your router's end, go into each your devices and set them up manually, entering all your details. Because your PSP is a wireless device you will need to enter a lot more details manually, including MTU and all that stuff (which is usually all the defaults).

3. Port forwarding is tricky with wireless gaming devices becuase some games will want to use certain protocols where others won't. So you will most likely find that one game will work with some settings, and some will work with others. Before you try anything, make sure the problem is consistent with all games before marking it as failed.

Let me know how you go.

-Cub. =o)
I am taking your advice. I am switching everything over to UPNP but am going to keep the static ip addresses. I just like static ips better. It will make my life a hell of a lot easier in the end. I think I might be having a problem anyway due to more than one game console connecting through the router... my wii and the psp.

You are right too.... UPNP is safer if I am careful about my computer. At least the port closes when it is done and if I have a virus or malware on my computer, I think i have bigger problems than worrying about what ports it is opening.

I am keeping the UPNP service off in windows though until I need it. Most software has the UPNP code built in, so it is rare that I might need that or SSDP.

Thanks for the advice. You aren't the first person that told me to just go that rout and uncomplicate my situation.
Matt