Re: The small joys of new technology
Posted: June 19, 2012 • 5:12 am
Frogacuda wrote:I wonder if it would be possible to integrate the FMV and the real-time graphics this time.
Frogacuda wrote:in-game
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Frogacuda wrote:I wonder if it would be possible to integrate the FMV and the real-time graphics this time.
Frogacuda wrote:in-game
Sorry if I offended you Bafitis?Bafitis wrote:But if that's your way of thinking then you might as well put Chelsee on Unemployment.
I'm sorry I don't read every article, even if it is Tex based... I spend over 12 hour a day reading on a regular basis as it is...
Perhaps the Electronics Shop could have a computer that is outdated but good enough to run just the internet for info and reduced to clear for cheap, perfect for Tex who likes older tech.Yeah I remember the computers in the Electronic Shop, they were all well out of Tex's price range if memory serves... Either that or they were antiques and Tex said you'd be lucky to get it to work...
I just figured that a Computer Cafe would have lots of people coming and going, good chance to meet some new characters and informants...
You know Chandler Avenue doesn't have to stay a run down derelict street...
The one and only Dalton wrote:Populating streets in 3D environments is tricky because what is to stop you from deciding to follow a random person who is not involved in the story? Doing this would dilute the drive of the narrative and would be unsatisfactory to the player. The subject is something Chris and I have discussed and will continue to as we get closer to production. At this point a lot depends on which engine he wants to go with and what the final budget is.
Wish I could be more definitive but Chris is pioneering new territory for using FMV in a game.
Yeah I was thinking that too. I forgot it was later turned into a bank (in UAKm it was just disused). I think if Chandler is still rundown the poor economy would mean a bank would be largely unused. They could just have a bank cashpoint machine standing somewhere (maybe in Golden Gate Hotel) or a hole in the wall.What of the Bank between Louie's and the Electronics Shop??? Should they start opening the Bank or should they replace it with something???
I can understand the slider thing being taken different ways and you could be right, I don't know Aaron's intention. When I watched it live (staying up at a stupid time in UK ugh) Chris carried it on saying "Every puzzle should be a slider puzzle" and then people in the Youtube chat was like "God no!".Sai wrote:
- There might a large empty building between the Brew & Stew / Electronics Shop unless that was filled in PD? Depending on how big the businesses need to be they could fit 2 small narrow ones there (about the size of a small newsagents).
- Next to the warehouse is just a very tall wall, so something could go there.
- The Slice O' Heaven looks kinda bigger than what would be needed for a small pizzeria business ran by 1 person. Could be wrong but it looks even bigger than the Brew & Stew in UAKM so maybe a business could go right next to the fence to Rook's alley.
Thats a good idea. People were asking for another appearance of Aaron so he could return as Ardo having made up for past mistakes and fixed up the Golden Gate. A couple of shops in the foyer/lobby could work well.Hammerhead wrote:There are numerous unutilized buildings throughout Chandler Avenue that could be turned into a new store. And, given the Golden Gate Hotel wasn't up to code, it could be looking at a major interior renovation that could make up for at least one new business on the street, more if they put in a gift shop.
I wouldn't mind seeing a reinvisioned Rusty's Funhouse, maybe repurposed from being a funhouse, but still having previously unknown surprises, like a hidden attic or basement full of nefarious goods from Rusty's heyday.
Yeah I was thinking about that. Could be lots of opportunity there! I'm really looking forward to seeing Clint again, I wonder how his business is doing.Also, aside from Tex's conversations with Beek Nariz in UAKM, there's never been a real fleshing out of the area in the immediate vicinity of Coit Tower where Weinie World and the Cocoa Cabana are located. They could put some new businesses there that are entirely new structures.
Absolutely no worries... I don't think you can really offend me... Sadly I'm the type that usually ends up offending others...Sai wrote:Sorry if I offended you Bafitis?
Morlocks are monsters from the science fiction story The Time Machine by HG Wells. They look like this:I must have missed something somewhere, an article or interview or something, but what are these Morlocks that I've see people talk about??? Are they some sort of cult/gang that has moved into the neighborhood???

Yeah I was thinking there could be "heavily" mutated informants, people like Beek and others who feel at home with the more "severely mutated", even though they are more dangerous I guess they could consider them as at least not judging them and that the Morlocks(?) might keep others out who would ridicule them. I get the impression by the fact Beek lived amongst the shadows that he didn't feel at home or welcomed even by other Mutants on Chandler due to how people might look at him or Rook might jeer at himFrogacuda wrote:I think the Morlock community is a great chance to bring back the humorous mutants from the first three games (Beek, the dog-faced guy, the two-headed guy, etc).
I've thought the same thing, especially seeing how atmospheric the rain was in Blade Runner.Frogacuda wrote:Back on the original topic, I would love to see some weather changes. A day where it's pouring rain on Chandler could be very atmospheric, and little things like that help to make a world feel more alive.